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Empathy-Judgment & “worst case” behavior pattern matrix

Can be utilized in the game What's Worse?

Worst Case Behavior matrix

Mapping “Worst Case” behavior patterns

WorseCaseORIGINHold TypeTRIGGER/FUELRelease throughCyclic StateOpen Action
aloof

Uncertainty

empathy

Proof

patience

Renew Vision
Reality model
arrogant

Ignorance

empathy

Justification

preference

Notice Value
Self
belittling

Dualism (over-simplification)

judgment

Duty (over-care)

mercy

Generate Goodness
Others
blind optimism

Anticipation

judgment

Boredom

engagement

Be Willing
Influence
brainwashed

Duty (over-care)

empathy

Dualism (over-simplification)

direct involvement

Generate Goodness
Others
bull-headed

Neglect

empathy

Consensus

contrariness

Generate Goodness
Others
contemptuous jerk

Rage

empathy

Sorrow

placidity

Notice Value
Self
defensive

Uncertainty

empathy

Proof

patience

Renew Vision
Reality model
dismissive

Ignorance

empathy

Justification

preference

Notice Value
Self
door mat

Consistency

judgment

Laziness

dependability

Notice Value
Self
dullard

Boredom

empathy

Anticipation

curiosity

Be Willing
Influence
elitist

Morality

judgment

Craziness

sensibility

Be Willing
Influence
expecting the worst

Anticipation

judgment

Boredom

engagement

Be Willing
Influence
fatalist

Cause-effect

judgment

Probability/ tendencies

determination

Renew Vision
Reality model
flighty

Awe/Mystery of the unknown

judgment

Chaos

locality (fascination with local environ)

Renew Vision
Reality model
good-for-nothing

Laziness

empathy

Consistency

effortlessness

Notice Value
Self
good-for-nothing

Apathy

judgment

Isolation

openness

Be Willing
Influence
grumbler

Rage

empathy

Sorrow

placidity

Notice Value
Self
guilt analyst

Justification

judgment

Ignorance

aligning

Notice Value
Self
hand-wringer

Probability/ tendencies

empathy

Causation

problem-solving

Renew Vision
Reality model
hoarder

Laziness

empathy

Consistency

effortlessness

Notice Value
Self
hot-headed

Rage

empathy

Sorrow

placidity

Notice Value
Self
impossible to please

Boredom

empathy

Anticipation

curiosity

Be Willing
Influence
in fantasy-land

Ignorance

empathy

Justification

preference

Notice Value
Self
in la-la land

Awe/Mystery of the unknown

judgment

Chaos

locality (fascination with local environ)

Renew Vision
Reality model
insane

Craziness

empathy

Morality

daring

Be Willing
Influence
intolerant

Dualism (over-simplification)

judgment

Duty (over-care)

mercy

Generate Goodness
Others
judge and jury

Justification

judgment

Ignorance

aligning

Notice Value
Self
know-it-all

Chaos/disorder

empathy

Awe/Mystery of the unknown

attentiveness

Renew Vision
Reality model
lost soul

Salvation/comfort

empathy

Denial

univerality

Generate Goodness
Others
narcissist

Denial

judgment

Salvation/comfort

selflessness

Generate Goodness
Others
no imagination

Proof

judgment

Uncertainty

conviction (strong belief)

Renew Vision
Reality model
obsessive

Chaos/disorder

empathy

Awe/Mystery of the unknown

attentiveness

Renew Vision
Reality model
ostrich (inpenetrable)

Sorrow

judgment

Rage

equinamity

Notice Value
Self
out-of-control

Craziness

empathy

Morality

daring

Be Willing
Influence
out-of-touch

Awe/Mystery of the unknown

judgment

Chaos

locality (fascination with local environ)

Renew Vision
Reality model
passive-aggressive

Uncertainty

empathy

Proof

patience

Renew Vision
Reality model
people-pleaser

Consensus

judgment

Neglect

autonomy

Generate Goodness
Others
performing monkey

Duty (over-care)

empathy

Dualism (over-simplification)

direct involvement

Generate Goodness
Others
persnickity

Proof

judgment

Uncertainty

conviction (strong belief)

Renew Vision
Reality model
pitiful, clueless dependence

Duty (over-care)

empathy

Dualism (over-simplification)

direct involvement

Generate Goodness
Others
pushover

Consensus

judgment

Neglect

autonomy

Generate Goodness
Others
pushy

Justification

judgment

Ignorance

aligning

Notice Value
Self
sado-masochist

Salvation/comfort

empathy

Denial

univerality

Generate Goodness
Others
self-involved

Denial

judgment

Salvation/comfort

selflessness

Generate Goodness
Others
self-righteous

Morality

judgment

Craziness

sensibility

Be Willing
Influence
social reject

Isolation

empathy

Apathy

protectiveness

Be Willing
Influence
stark & sarcastic

Dualism (over-simplification)

judgment

Duty (over-care)

mercy

Generate Goodness
Others
stuck in a rut

Cause-effect

judgment

Probability/ tendencies

determination

Renew Vision
Reality model
tight-ass

Consistency

judgment

Laziness

dependability

Notice Value
Self
tough cookies

Neglect

empathy

Consensus

contrariness

Generate Goodness
Others
unresponsive wet rag

Sorrow

judgment

Rage

equinamity

Notice Value
Self
untouchable

Isolation

empathy

Apathy

protectiveness

Be Willing
Influence
wanna-be

Apathy

judgment

Isolation

openness

Be Willing
Influence
wishful thinking

Anticipation

judgment

Boredom

engagement

Be Willing
Influence
worry-wort

Probability/ tendencies

empathy

Causation

problem-solving

Renew Vision
Reality model